raceintospace Data Structures

Here are the data structures with brief descriptions:
AnimType
Astros
audio_channel
audio_chunk
audiobuf
BlockHead
BOUND
BuzzData
BuzzData::Intelligence
BuzzData::WantList
CPSProcessSerNum
CREDIT
cStr
DefaultLogAppender
Defl
diskfree_t
disposable_track
drvr_desc
Equipment
fade_information
ffblkUsed for saved games
FHead
fileUsed internally to find and open files
frm
game_options
GXHEADER
HTIMER
IMG
Infin
intro_image
LogAppender
LogCategoryDo NOT access any members of this structure directly
LogEvent
ManPool
MDA
mfab
MisAst
MisEval
MissionType
mm_file
MOBJ
mSPOTSPOT structures and data structure variables
mStr
music_dir
music_file
music_key
MXM
news
NSApplication
NTable
OF
oFGROUP
oGROUP
oLIST
ONEWS
order
Parameter
PastInfo
PatchHdr
PatchHdrSmall
Players
PORTOUTLINE
Prest_Upd
PrestTypeThe Prestige for any achievement is stored in this
Record_Entry
REGION
REPLAY
rNews
SaveFileHdr
SDLApplication
SDLMain
seqInfo
SF
SFInfo
sIMG
SimpleHdr
sPATH
StepInfo
Table
TM
VInfo
XFails

Generated on Fri Sep 28 00:35:29 2007 for raceintospace by  doxygen 1.5.3