MissionType Struct Reference

#include <data.h>

Collaboration diagram for MissionType:

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Detailed Description

Definition at line 165 of file data.h.


Data Fields

char BCrew
 Backup Crew.
char Crew
 Actual Mission Crew.
char Duration
 Duration time.
char Hard [6]
 Prime,Kick,LEM,PayLoad,Rocket.
char Joint
 Joint Mission flag.
char Men
 Qty of men used in mission.
char MissionCode
 internal code of mission type
char Month
 Month of Launch.
char Name [25]
 name of mission
char part
 primary/secondary portion
char Patch
 Patch Used on this Mission.
char PCrew
 Primary Crew.
char Prog
 Hardware program used.
char Rushing
 rushing time 0-3

Field Documentation

char MissionType::BCrew

Backup Crew.

Definition at line 178 of file data.h.

Referenced by AIFuture(), AsnCrew(), CheckCrewOK(), ClrFut(), ClrMiss(), FreePadMen(), Launch(), PadDraw(), REvent(), and VerifyCrews().

char MissionType::Crew

Actual Mission Crew.

Definition at line 179 of file data.h.

Referenced by Launch(), MissionPast(), and REvent().

char MissionType::Duration

Duration time.

Definition at line 174 of file data.h.

Referenced by AIFuture(), AllotPrest(), ClrFut(), Future(), HardRequest(), Launch(), MisCheck(), MissionPast(), PadDraw(), and SecondHard().

char MissionType::Hard[6]

Prime,Kick,LEM,PayLoad,Rocket.

Definition at line 170 of file data.h.

Referenced by AILaunch(), AllotPrest(), CheckIfMissionGo(), ClrMiss(), FutureCheck(), Launch(), MisAnn(), MisReq(), MissionPast(), MissionSetup(), PortSel(), and VAB().

char MissionType::Joint

Joint Mission flag.

Definition at line 171 of file data.h.

Referenced by AIFuture(), AILaunch(), BuildVAB(), ClrFut(), ClrMiss(), DrawRush(), HardCrewAssign(), Launch(), Master(), MisAnn(), MissionPast(), MissionSetDown(), MissionSetup(), PadDraw(), REvent(), UpdAll(), Update(), and VerifyCrews().

char MissionType::Men

Qty of men used in mission.

Definition at line 175 of file data.h.

Referenced by AIFuture(), AsnCrew(), CheckCrewOK(), ClrFut(), ClrMiss(), DestroyPad(), DispVAB(), HardCrewAssign(), Launch(), MisReq(), MissionPast(), REvent(), and SecondHard().

char MissionType::MissionCode

internal code of mission type

Definition at line 167 of file data.h.

Referenced by AIFuture(), AILaunch(), AIMaster(), AllotPrest(), BuildVAB(), CheckCrewOK(), CheckIfMissionGo(), ClrFut(), ClrMiss(), DispVAB(), DrawFuture(), DrawRush(), DrawSpaceport(), EndGame(), Future(), FutureCheck(), HardCrewAssign(), Launch(), Master(), MisAnn(), MisCheck(), MisIntel(), MisReq(), MissionPast(), MissionSetup(), MissionSteps(), NewAI(), OrderMissions(), PadDraw(), Panic_Level(), PortSel(), REvent(), Rush(), Scheduler(), ShowPad(), Strategy_One(), Strategy_Thr(), Strategy_Two(), U_AllotPrest(), UpdAll(), Update(), VAB(), and VerifyCrews().

char MissionType::Month

Month of Launch.

Definition at line 173 of file data.h.

Referenced by AIFuture(), AILaunch(), AllotPrest(), DrawRush(), EndGame(), MisAnn(), MisOrd(), MissionPast(), OrderMissions(), Rush(), and U_AllotPrest().

char MissionType::Name[25]

name of mission

Definition at line 166 of file data.h.

Referenced by DispVAB(), DrawRush(), EndGame(), MisReq(), MissionPast(), Rush(), UpdAll(), and Update().

char MissionType::part

primary/secondary portion

Definition at line 169 of file data.h.

Referenced by AIFuture(), AILaunch(), AllotPrest(), BuildVAB(), ClrFut(), ClrMiss(), DrawFuture(), DrawRush(), FutureCheck(), HardCrewAssign(), Launch(), OrderMissions(), PadDraw(), Rush(), and VerifyCrews().

char MissionType::Patch

Patch Used on this Mission.

Definition at line 168 of file data.h.

Referenced by MissionPast(), PadDraw(), UpdAll(), and Update().

char MissionType::PCrew

Primary Crew.

Definition at line 177 of file data.h.

Referenced by AIFuture(), AsnCrew(), CheckCrewOK(), ClrFut(), ClrMiss(), FreePadMen(), Launch(), PadDraw(), REvent(), and VerifyCrews().

char MissionType::Prog

Hardware program used.

Definition at line 176 of file data.h.

Referenced by AIFuture(), AILaunch(), AllotPrest(), AsnCrew(), BuildVAB(), CheckCrewOK(), ClrFut(), ClrMiss(), FreePadMen(), HardRequest(), Launch(), MisCheck(), MissionPast(), PadDraw(), REvent(), SecondHard(), UpdAll(), Update(), and VerifyCrews().

char MissionType::Rushing

rushing time 0-3

Definition at line 172 of file data.h.

Referenced by AILaunch(), DrawRush(), Launch(), and Rush().


The documentation for this struct was generated from the following file:
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