#include <gamedata.h>

Definition at line 113 of file gamedata.h.
Data Fields | |
| char | ID [15] |
| Sequence identifier. | |
| struct oLIST | oLIST [5] |
| Audio/video file indexes. | |
| char oFGROUP::ID[15] |
struct oLIST oFGROUP::oLIST[5] [read] |
1.5.3