#include <data.h>
Definition at line 268 of file data.h.
Data Fields | |
char | AIDck |
char | AIDur |
char | AIEva |
char | AILem |
char | AILunar |
char | AIpath [23] |
char | AIPrim |
char | AISec |
char | AIStat |
char | AITech |
char | AstroCount |
char | AstroDelay |
char | AstroLevel |
char | BadCard [15] |
char | Block |
int16_t | Budget |
int16_t | BudgetHistory [40] |
int16_t | BudgetHistoryF [40] |
char | Buy [4][7] |
int16_t | Cash |
char | Crew [ASTRONAUT_POOLS+1][ASTRONAUT_CREW_MAX][ASTRONAUT_FLT_CREW_MAX+1] |
char | DMod |
char | DurLevel |
char | eCount |
char | Female |
struct MissionType | Future [MAX_MISSIONS] |
char | FuturePlans |
char | Gcnt [ASTRONAUT_POOLS+1][ASTRONAUT_CREW_MAX] |
char | Header [4] |
struct PastInfo | History [100] |
char | LaunchFacility [MAX_LAUNCHPADS] |
char | Level |
char | LMpts |
char | M [62] |
Equipment | Manned [7] |
Equipment | Misc [7] |
struct MissionType | Mission [MAX_MISSIONS] |
char | Name [20] |
char | Other |
struct BuzzData::Intelligence | PastIntel [30] |
int16_t | PastMis |
char | Plans |
struct Astros | Pool [65] |
char | Port [40] |
int16_t | PresRev [5] |
int16_t | PrestHist [5][2] |
int16_t | Prestige |
Equipment | Probe [7] |
char | RDMods |
char | RDYear |
Equipment | Rocket [7] |
int16_t | Spend [5][4] |
char | Table [5][7] |
int16_t | tempPrestige [2] |
char | Track [10] |
char | TurnOnly |
struct Prest_Upd | Udp [3] |
char | VList [5] |
char | VTop |
struct BuzzData::WantList | WList [5] |
char | WTop |
char | X [20] |
char | ZCost |
char | ZFlag |
Data Structures | |
struct | Intelligence |
struct | WantList |
char BuzzData::AIDck |
char BuzzData::AIDur |
char BuzzData::AIEva |
char BuzzData::AILem |
char BuzzData::AILunar |
Definition at line 361 of file data.h.
Referenced by AIMaster(), CheckVoting(), MoonVoting(), and NewAI().
char BuzzData::AIpath[23] |
char BuzzData::AIPrim |
char BuzzData::AISec |
char BuzzData::AIStat |
char BuzzData::AITech |
char BuzzData::AstroCount |
Definition at line 320 of file data.h.
Referenced by AstroTurn(), AstSel(), CheckAdv(), CheckProgram(), DisplAst(), DrawReview(), DrawSpaceport(), DumpAstro(), EndGame(), FakeWin(), Hospital(), Limbo(), Master(), Museum(), OpenNews(), Programs(), RemoveUnhappy(), REvent(), SelectBest(), ShowAstroFor(), ShowAstrosHist(), ShowAstroUp(), Skill(), Stat(), Train(), TransAstro(), UpdatePortOverlays(), and UpdateRecords().
char BuzzData::AstroDelay |
Definition at line 322 of file data.h.
Referenced by Admin(), AIMaster(), AstSel(), DrawAstCheck(), SelectBest(), UpdAll(), and Update().
char BuzzData::AstroLevel |
Definition at line 321 of file data.h.
Referenced by AIAstroPur(), AstSel(), DrawAstCheck(), DrawAstSel(), SelectBest(), and UpdatePortOverlays().
char BuzzData::BadCard[15] |
char BuzzData::Block |
int16_t BuzzData::Budget |
Definition at line 273 of file data.h.
Referenced by DrawBudget(), MainLoop(), OrderMissions(), REvent(), SwapGameDat(), UpdAll(), Update(), and UpdatePortOverlays().
int16_t BuzzData::BudgetHistory[40] |
Definition at line 278 of file data.h.
Referenced by DrawBudget(), SwapGameDat(), and UpdateRecords().
int16_t BuzzData::BudgetHistoryF[40] |
char BuzzData::Buy[4][7] |
Definition at line 348 of file data.h.
Referenced by AIMaster(), GenPur(), KeepRD(), MoonProgram(), NewAI(), RD(), RDafford(), Strategy_One(), Strategy_Thr(), Strategy_Two(), UpdAll(), and Update().
int16_t BuzzData::Cash |
Definition at line 272 of file data.h.
Referenced by Admin(), AIAstroPur(), AIMaster(), AstSel(), BuyUnit(), BuyVabRkt(), CheckAdv(), DamProb(), DrawAstCheck(), DrawBudget(), DrawHPurc(), DrawRD(), DrawRush(), DrawSpaceport(), FillVab(), FixPrograms(), FutureCheck(), GenPur(), Intel(), Limbo(), MainLoop(), Museum(), NewAI(), PadDraw(), RD(), RDafford(), REvent(), Rush(), ShowPad(), ShowUnit(), Strategy_One(), Strategy_Thr(), Strategy_Two(), SwapGameDat(), and VAB().
char BuzzData::Crew[ASTRONAUT_POOLS+1][ASTRONAUT_CREW_MAX][ASTRONAUT_FLT_CREW_MAX+1] |
Definition at line 334 of file data.h.
Referenced by AIFuture(), AsnCrew(), AstroTurn(), Breakgrp(), ClrFut(), ClrMiss(), DumpAstro(), FreePadMen(), FutSt(), Launch(), MissionPast(), PadDraw(), Programs(), RemoveUnhappy(), Replace_Snaut(), REvent(), and TransAstro().
char BuzzData::DMod |
Definition at line 317 of file data.h.
Referenced by AILaunch(), MisAnn(), MisCheck(), MissionSetup(), UpdAll(), Update(), and VAB().
char BuzzData::DurLevel |
Definition at line 288 of file data.h.
Referenced by AIFuture(), AllotPrest(), MisDur(), NewAI(), Panic_Level(), PrestCheck(), PrestMin(), Strategy_One(), Strategy_Thr(), and Strategy_Two().
char BuzzData::eCount |
char BuzzData::Female |
struct MissionType BuzzData::Future[MAX_MISSIONS] [read] |
Definition at line 341 of file data.h.
Referenced by AIFuture(), AIMaster(), AsnCrew(), ClrFut(), DestroyPad(), DrawFuture(), Future(), FutureCheck(), HardCrewAssign(), HardRequest(), MisIntel(), NewAI(), REvent(), Scheduler(), SecondHard(), UpdAll(), and Update().
char BuzzData::Gcnt[ASTRONAUT_POOLS+1][ASTRONAUT_CREW_MAX] |
Definition at line 333 of file data.h.
Referenced by AstLevel(), AstroTurn(), Breakgrp(), CheckCrewOK(), DumpAstro(), FreePadMen(), PadDraw(), Programs(), Replace_Snaut(), TransAstro(), and VerifyCrews().
char BuzzData::Header[4] |
struct PastInfo BuzzData::History[100] [read] |
Definition at line 342 of file data.h.
Referenced by AIMaster(), CalcScore(), CheckSucess(), DisplAstData(), Draw_Mis_Stats(), DrawMisHist(), DrawRank(), DrawViewing(), EndGame(), FastOne(), FullFast(), Mission_Data_Buttons(), MissionPast(), NoFail(), PInfo(), PlanText(), RecChange(), Set_Goal(), ShowSpHist(), TestFMis(), UpdAll(), Update(), UpdateRecords(), and WriteRecord().
char BuzzData::LaunchFacility[MAX_LAUNCHPADS] |
Definition at line 319 of file data.h.
Referenced by AIMaster(), DestroyPad(), DrawFuture(), DrawSpaceport(), FutureCheck(), NewAI(), PadDraw(), REvent(), Scheduler(), and ShowPad().
char BuzzData::Level |
char BuzzData::LMpts |
Definition at line 289 of file data.h.
Referenced by LMBld(), MissionSetup(), Set_LM(), Strategy_One(), Strategy_Thr(), Strategy_Two(), and UpDateTable().
char BuzzData::M[62] |
Definition at line 301 of file data.h.
Referenced by AILaunch(), AIMaster(), AIQUnit(), BackIntel(), BuildVAB(), BuyUnit(), CheckIfMissionGo(), CheckLimit(), CheckMax(), CheckSafety(), ChkDelVab(), DamProb(), DispLoc(), DrawHard(), DrawLimbo(), DrawProgs(), Drec(), EndGame(), FakeWin(), FillVab(), FixPrograms(), GenPur(), GetHard(), HardRequest(), HInfo(), HPurc(), ICost(), IInfo(), ImpHard(), KeepRD(), Limbo(), LMAdd(), LMBld(), LMDraw(), MaxChk(), MisAnn(), MissionSetup(), MissionSteps(), NewAI(), PInfo(), QUnit(), RD(), RDafford(), RDPrograms(), RDUnit(), REvent(), SaveMods(), SecondHard(), SF(), ShowUnit(), SN(), Steal(), Strategy_One(), Strategy_Thr(), Strategy_Two(), SwapGameDat(), UpdAll(), Update(), UpdatePortOverlays(), VAB(), and VerifyData().
Definition at line 308 of file data.h.
Referenced by AILaunch(), AIMaster(), AIQUnit(), AllotPrest(), BackIntel(), BuildVAB(), BuyUnit(), CheckIfMissionGo(), ChkDelVab(), DamProb(), DockingKludge(), FillVab(), FixPrograms(), GenPur(), HInfo(), HPurc(), ICost(), IInfo(), ImpHard(), LMAdd(), MaxChk(), MisAnn(), MissionSetup(), Moon(), NewAI(), PInfo(), PlanText(), QUnit(), RD(), RDafford(), RDPrograms(), RDUnit(), SatDraw(), SatText(), SaveMods(), ShowUnit(), Steal(), Strategy_One(), Strategy_Thr(), Strategy_Two(), SwapGameDat(), U_AllotPrest(), VAB(), and VerifyData().
struct MissionType BuzzData::Mission[MAX_MISSIONS] [read] |
Definition at line 339 of file data.h.
Referenced by AIFuture(), AILaunch(), AllotPrest(), BuildVAB(), CheckCrewOK(), CheckIfMissionGo(), ClrMiss(), DestroyPad(), DispVAB(), DrawRush(), DrawSpaceport(), EndGame(), FutureCheck(), Launch(), Master(), MisAnn(), MisCheck(), MisIntel(), MisOrd(), MisReq(), MissionPast(), MissionSetDown(), MissionSetup(), MissionSteps(), NewAI(), OrderMissions(), PadDraw(), Panic_Level(), PortSel(), REvent(), Rush(), ShowPad(), Strategy_One(), Strategy_Thr(), Strategy_Two(), U_AllotPrest(), UpdAll(), Update(), VAB(), and VerifyCrews().
char BuzzData::Name[20] |
Definition at line 270 of file data.h.
Referenced by DamProb(), DispNews(), DrawPrefs(), DrawStatistics(), FileAccess(), Prefs(), SaveMail(), and WriteRecord().
char BuzzData::Other |
Definition at line 344 of file data.h.
Referenced by AstroTurn(), Launch(), REvent(), Set_Goal(), UpdAll(), and Update().
struct BuzzData::Intelligence BuzzData::PastIntel[30] |
Referenced by BackIntel(), Bad(), Bre(), HarIntel(), IntelPhase(), MisIntel(), SaveIntel(), SwapGameDat(), and XSpec().
int16_t BuzzData::PastMis |
Definition at line 343 of file data.h.
Referenced by AIMaster(), CalcScore(), DrawMisHist(), DrawRank(), DrawViewing(), EndGame(), FastOne(), FullFast(), MisRev(), Mission_Data_Buttons(), MissionPast(), NoFail(), PInfo(), PlanText(), PlayFirst(), PrestNeg(), RewindOne(), Set_Goal(), ShowSpHist(), SwapGameDat(), UpdAll(), Update(), and UpdateRecords().
char BuzzData::Plans |
struct Astros BuzzData::Pool[65] [read] |
Definition at line 323 of file data.h.
Referenced by AIFuture(), AsnCrew(), AstLevel(), AstroTurn(), AstSel(), AstStats(), BarSkill(), Breakgrp(), CheckAdv(), CheckProgram(), ClrFut(), ClrMiss(), DispLeft(), Draw_Mis_Stats(), DrawReview(), DrawSpaceport(), DumpAstro(), EndGame(), F_KillCrew(), FailEval(), FakeWin(), FreePadMen(), FutAstList(), FutSt(), Hospital(), Launch(), Limbo(), LimboText(), Master(), MissionPast(), NewAstList(), OpenNews(), PadDraw(), Programs(), RecChange(), RemoveUnhappy(), Replace_Snaut(), REvent(), SelectBest(), ShowAstrosHist(), Skill(), SwapGameDat(), Train(), TrainText(), TransAstro(), UpdatePortOverlays(), UpdateRecords(), and WriteRecord().
char BuzzData::Port[40] |
Definition at line 373 of file data.h.
Referenced by DrawSpaceport(), MapKey(), Master(), Port(), and UpdatePortOverlays().
int16_t BuzzData::PresRev[5] |
Definition at line 276 of file data.h.
Referenced by CalcPresRev(), DrawReview(), InitData(), and SwapGameDat().
int16_t BuzzData::PrestHist[5][2] |
int16_t BuzzData::Prestige |
Definition at line 293 of file data.h.
Referenced by AIMaster(), AIPur(), AIQUnit(), BackIntel(), BuildVAB(), BuyUnit(), CheckMax(), ChkDelVab(), DamMod(), DamProb(), DockingKludge(), FillVab(), FixPrograms(), GenPur(), GetHard(), HInfo(), HPurc(), ICost(), IInfo(), ImpHard(), MaxChk(), MisAnn(), MissionSetup(), NewAI(), NMod(), PInfo(), PlanText(), Prefs(), QUnit(), RD(), RDafford(), RDMods(), RDPrograms(), RDUnit(), REvent(), SatBld(), SatDraw(), SatText(), SaveMods(), SF(), ShowUnit(), SN(), Steal(), Strategy_One(), Strategy_Thr(), Strategy_Two(), SwapGameDat(), UpdAll(), Update(), UpdateHardTurn(), UpdatePortOverlays(), VAB(), VerifyData(), and VerifySF().
char BuzzData::RDMods |
char BuzzData::RDYear |
Definition at line 296 of file data.h.
Referenced by AILaunch(), AIMaster(), AIPur(), AIQUnit(), BackIntel(), BoostCheck(), BuyUnit(), BuyVabRkt(), ChkVabRkt(), DamProb(), FixPrograms(), GenPur(), GetHard(), HInfo(), HPurc(), IInfo(), ImpHard(), KeepRD(), MaxChk(), MisAnn(), MissionSetup(), NewAI(), PInfo(), QUnit(), RD(), RDafford(), RDPrograms(), RDUnit(), REvent(), SaveMods(), ShowUnit(), Steal(), Strategy_One(), Strategy_Thr(), Strategy_Two(), SwapGameDat(), VAB(), and VerifyData().
int16_t BuzzData::Spend[5][4] |
Definition at line 280 of file data.h.
Referenced by AstSel(), BuyUnit(), DrawPastExp(), FutureCheck(), RD(), and SwapGameDat().
char BuzzData::Table[5][7] |
int16_t BuzzData::tempPrestige[2] |
char BuzzData::Track[10] |
Definition at line 360 of file data.h.
Referenced by AIMaster(), AIPur(), DrawStatistics(), NewAI(), Panic_Level(), PickModule(), Strategy_One(), Strategy_Thr(), and Strategy_Two().
char BuzzData::TurnOnly |
Definition at line 284 of file data.h.
Referenced by BuyUnit(), BuyVabRkt(), FillVab(), REvent(), ShowUnit(), UpdAll(), and Update().
struct Prest_Upd BuzzData::Udp[3] [read] |
char BuzzData::VList[5] |
char BuzzData::VTop |
struct BuzzData::WantList BuzzData::WList[5] |
Referenced by GetHard(), and Scheduler().
char BuzzData::WTop |
char BuzzData::X[20] |
char BuzzData::ZCost |
char BuzzData::ZFlag |