#include <gamedata.h>

Definition at line 98 of file gamedata.h.
Data Fields | |
| char | ID [10] |
| Sequence identifier. | |
| struct oLIST | oLIST [5] |
| Audio/video file indexes. | |
| char oGROUP::ID[10] |
Sequence identifier.
Definition at line 99 of file gamedata.h.
Referenced by find_replay(), and Replay().
struct oLIST oGROUP::oLIST[5] [read] |
1.5.3