#include <gamedata.h>
Definition at line 98 of file gamedata.h.
Data Fields | |
char | ID [10] |
Sequence identifier. | |
struct oLIST | oLIST [5] |
Audio/video file indexes. |
char oGROUP::ID[10] |
Sequence identifier.
Definition at line 99 of file gamedata.h.
Referenced by find_replay(), and Replay().
struct oLIST oGROUP::oLIST[5] [read] |