Definition in file admin.c.
#include "Buzz_inc.h"
#include "externs.h"
#include "av.h"
#include "utils.h"
#include "logging.h"
Go to the source code of this file.
Defines | |
#define | MODEM_ERROR 4 |
#define | NO 0 |
#define | NOTSAME 2 |
#define | SAME_ABORT 0 |
#define | SAME_REPLACE 1 |
#define | YES 1 |
Functions | |
void | Admin (char plr) |
void | BadFileType (void) |
void | DrawFiles (char now, char loc, char tFiles) |
void | EndOfTurnSave (char *inData, int dataLen) |
void | FileAccess (char mode) |
void | FileText (char *name) |
int | FutureCheck (char plr, char type) |
int | GenerateTables (SaveGameType saveType) |
char | GetBlockName (char *Nam) |
LOG_DEFAULT_CATEGORY (LOG_ROOT_CAT) | |
char | RequestX (char *s, char md) |
void | save_game (char *name) |
void | SaveMail (void) |
Variables | |
SFInfo * | FList |
int | fOFF |
char | |
struct mStr | Mis |
char | Option |
SaveFileHdr * | SaveHdr |
char | Sounds |
#define MODEM_ERROR 4 |
#define NOTSAME 2 |
#define SAME_ABORT 0 |
#define YES 1 |
void DrawFiles | ( | char | now, | |
char | loc, | |||
char | tFiles | |||
) |
void EndOfTurnSave | ( | char * | inData, | |
int | dataLen | |||
) |
Definition at line 1365 of file admin.c.
Referenced by FileAccess(), MainLoop(), save_game(), and SaveMail().
void FileAccess | ( | char | mode | ) |
void FileText | ( | char * | name | ) |
int FutureCheck | ( | char | plr, | |
char | type | |||
) |
int GenerateTables | ( | SaveGameType | saveType | ) |
Definition at line 139 of file admin.c.
Referenced by FileAccess(), and SaveMail().
char GetBlockName | ( | char * | Nam | ) |
LOG_DEFAULT_CATEGORY | ( | LOG_ROOT_CAT | ) |
char RequestX | ( | char * | s, | |
char | md | |||
) |
int fOFF |
char MAIL |
Definition at line 54 of file main.c.
Referenced by AstroTurn(), Draw_Mis_Stats(), EndGame(), FileAccess(), main(), OrderMissions(), PlayFirst(), SaveMail(), and Set_Goal().
Definition at line 33 of file mc.c.
Referenced by AIFuture(), AIVabCheck(), BuildVAB(), DisplAstData(), DispVAB(), Draw_Mis_Stats(), DrawHard(), DrawRush(), DrawViewing(), Future(), FutureCheck(), GetMisType(), HardRequest(), Launch(), Master(), MisAnn(), MisCheck(), MisDur(), MissionCodes(), MissionName(), Missions(), MissionSetup(), MissionSteps(), NewAI(), PrestCheck(), PrestMin(), REvent(), Rush(), Scheduler(), SecondHard(), SetParameters(), VAB(), and XSpec().
char Option |
Definition at line 54 of file main.c.
Referenced by Draw_Mis_Stats(), DrawRank(), EndGame(), FileAccess(), main(), OpenNews(), OrderMissions(), PlayFirst(), PortSel(), PrestNeg(), RankMe(), Set_Goal(), and Stat().
char Sounds |