#include "gamedata.h"
#include "Buzz_inc.h"
#include "externs.h"
#include "mis.h"
#include "av.h"
#include "mmfile.h"
#include "utils.h"
#include "logging.h"
#include <assert.h>
Go to the source code of this file.
Data Structures | ||||
| struct | Infin | |||
| struct | NTable | |||
| struct | OF | |||
Defines | ||||
| #define | ANIM_PARTS 297 | |||
| #define | CLIF_TABLE 240 | |||
| #define | FRM_Delay 22 | |||
| #define | NORM_TABLE 397 | |||
| #define | SCND_TABLE 486 | |||
Functions | ||||
| void | Clock (char plr, char clck, char mode, char tm) | |||
| int | CloseAnim (FILE *fin) | |||
| void | DoPack (char plr, FILE *ffin, char mode, char *cde, char *fName) | |||
| char | FailureMode (char plr, int prelim, char *text) | |||
| void | GuyDisp (int xa, int ya, struct Astros *Guy) | |||
| void | InRFBox (int a, int b, int c, int d, int col) | |||
| LOG_DEFAULT_CATEGORY (mission) | ||||
| FILE * | OpenAnim (char *fname) | |||
| void | PlaySequence (char plr, int step, char *Seq, char mode) | |||
| ||||
| int | StepAnim (int x, int y, FILE *fin) | |||
| void | Tick (char plr) | |||
Variables | ||||
| struct AnimType | AHead | |||
| char | AI [2] | |||
| long | aLoc | |||
| struct BlockHead | BHead | |||
| char | BIG | |||
| 1 for fullscreen mission playback, 0 otherwise | ||||
| int | cFrame | |||
| GXHEADER | dply | |||
| char | EVA [2] | |||
| char | fEarly | |||
| kind of a boolean indicating early missions | ||||
| char | LM [2] | |||
| char | loc [4] | |||
| struct MisAst | MA [2][4] | |||
| char | MANNED [2] | |||
| struct MisEval | Mev [60] | |||
| struct Infin * | Mob | |||
| struct OF * | Mob2 | |||
| char | pal2 [768] | |||
| char | SHTS [4] | |||
| char | STEP | |||
| char | STEPnum | |||
| int | tFrames | |||
| #define CLIF_TABLE 240 |
| #define FRM_Delay 22 |
| #define NORM_TABLE 397 |
| #define SCND_TABLE 486 |
| void Clock | ( | char | plr, | |
| char | clck, | |||
| char | mode, | |||
| char | tm | |||
| ) |
Definition at line 576 of file mis_c.c.
References av_need_update_xy(), and grPutPixel().
Referenced by Tick().
| int CloseAnim | ( | FILE * | fin | ) |
| void DoPack | ( | char | plr, | |
| FILE * | ffin, | |||
| char | mode, | |||
| char * | cde, | |||
| char * | fName | |||
| ) |
| char FailureMode | ( | char | plr, | |
| int | prelim, | |||
| char * | text | |||
| ) |
| void InRFBox | ( | int | a, | |
| int | b, | |||
| int | c, | |||
| int | d, | |||
| int | col | |||
| ) |
| LOG_DEFAULT_CATEGORY | ( | mission | ) |
| FILE* OpenAnim | ( | char * | fname | ) |
| void PlaySequence | ( | char | plr, | |
| int | step, | |||
| char * | Seq, | |||
| char | mode | |||
| ) |
| mode | Female or other (2 = female) |
| Seq | Sequence-Code for the movies (?) |
Definition at line 136 of file mis_c.c.
Referenced by MisCheck().
| int StepAnim | ( | int | x, | |
| int | y, | |||
| FILE * | fin | |||
| ) |
| void Tick | ( | char | plr | ) |
Definition at line 534 of file mis_c.c.
References Clock(), and get_time().
Referenced by MisCheck(), and PlaySequence().
| long aLoc |
| int cFrame |
| char loc[4] |
Definition at line 69 of file mis_c.c.
Referenced by Check_Dock(), Check_EVA(), Check_Lab(), Check_Photo(), DoPack(), FailEval(), FailureMode(), Future(), MainLoop(), MisCheck(), MissionParse(), MissionPast(), MissionSteps(), News(), PortRestore(), SatDraw(), Set_Dock(), Set_LM(), and Was_Goal().
| char SHTS[4] |
| int tFrames |
1.5.3