The code in this file will create the various bubbles in the "future missions" screen.
It also draws the splines.
Definition in file futbub.c.
#include "Buzz_inc.h"
#include "externs.h"
Go to the source code of this file.
Functions | |
void | Draw_GH (char a, char b) |
void | Draw_HighS (char x, char y, char z) |
void | Draw_IJ (char w) |
void | Draw_IJV (char w) |
void | Draw_LowS (char a, char b, char c, char x, char y, char z) |
void | Draw_PQR (void) |
void | Draw_PST (void) |
void | drawBspline (int segments, char color,...) |
void | DrawLefMoon (char x, char y) |
void | DrawLunPas (char x, char y, char z, char w) |
void | DrawMoon (char x, char y, char z, char w, char j, char k, char l) |
void | DrawSTUV (char x, char y, char z, char w) |
void | DrawZ (void) |
void | Fly_By (void) |
void | LefEarth (char a, char b) |
void | LefGap (char x) |
void | LefOrb (char a, char b, char c, char d) |
void | OrbIn (char a, char b, char c) |
void | OrbMid (char a, char b, char c, char d) |
void | OrbOut (char a, char b, char c) |
void | Q_Patch (void) |
void | RghtMoon (char x, char y) |
void | S_Patch (char x) |
void | VenMarMerc (char x) |
Variables | |
int | Bub_Count |
int | Bub_Num |
int | SEG |
void Draw_GH | ( | char | a, | |
char | b | |||
) |
void Draw_HighS | ( | char | x, | |
char | y, | |||
char | z | |||
) |
void Draw_IJ | ( | char | w | ) |
void Draw_IJV | ( | char | w | ) |
void Draw_LowS | ( | char | a, | |
char | b, | |||
char | c, | |||
char | x, | |||
char | y, | |||
char | z | |||
) |
void drawBspline | ( | int | segments, | |
char | color, | |||
... | ||||
) |
Definition at line 32 of file futbub.c.
Referenced by Draw_GH(), Draw_HighS(), Draw_IJ(), Draw_IJV(), Draw_LowS(), Draw_PQR(), Draw_PST(), DrawLefMoon(), DrawLunPas(), DrawMoon(), DrawSTUV(), DrawZ(), Fly_By(), LefEarth(), LefGap(), LefOrb(), OrbIn(), OrbMid(), OrbOut(), Q_Patch(), RghtMoon(), S_Patch(), and VenMarMerc().
void DrawLefMoon | ( | char | x, | |
char | y | |||
) |
void DrawLunPas | ( | char | x, | |
char | y, | |||
char | z, | |||
char | w | |||
) |
void DrawMoon | ( | char | x, | |
char | y, | |||
char | z, | |||
char | w, | |||
char | j, | |||
char | k, | |||
char | l | |||
) |
void DrawSTUV | ( | char | x, | |
char | y, | |||
char | z, | |||
char | w | |||
) |
void LefEarth | ( | char | a, | |
char | b | |||
) |
void LefGap | ( | char | x | ) |
void LefOrb | ( | char | a, | |
char | b, | |||
char | c, | |||
char | d | |||
) |
void OrbIn | ( | char | a, | |
char | b, | |||
char | c | |||
) |
void OrbMid | ( | char | a, | |
char | b, | |||
char | c, | |||
char | d | |||
) |
void OrbOut | ( | char | a, | |
char | b, | |||
char | c | |||
) |
void RghtMoon | ( | char | x, | |
char | y | |||
) |
void S_Patch | ( | char | x | ) |
void VenMarMerc | ( | char | x | ) |
int Bub_Num |
Definition at line 30 of file futbub.c.
Referenced by Draw_GH(), Draw_HighS(), Draw_IJ(), Draw_IJV(), Draw_LowS(), Draw_PQR(), Draw_PST(), drawBspline(), DrawLefMoon(), DrawLunPas(), DrawMoon(), DrawSTUV(), DrawZ(), Fly_By(), LefEarth(), LefGap(), LefOrb(), OrbIn(), OrbMid(), OrbOut(), Q_Patch(), RghtMoon(), S_Patch(), and VenMarMerc().
int SEG |
Definition at line 55 of file main.c.
Referenced by Draw_GH(), Draw_HighS(), Draw_IJ(), Draw_IJV(), Draw_LowS(), Draw_PQR(), Draw_PST(), DrawLefMoon(), DrawLunPas(), DrawMoon(), DrawSTUV(), DrawZ(), Fly_By(), Future(), LefEarth(), LefGap(), LefOrb(), OrbIn(), OrbMid(), OrbOut(), Q_Patch(), RghtMoon(), S_Patch(), and VenMarMerc().