Definition in file future.c.
#include "Buzz_inc.h"
#include "externs.h"
#include <assert.h>
#include "logging.h"
Go to the source code of this file.
Data Structures | |
struct | Parameter |
struct | StepInfo |
Functions | |
void | Bd (int x, int y) |
draws the bubble on the screen, starts with upper left coor | |
void | ClearDisplay (void) |
void | ClearRX (int s) |
int | DownSearchRout (int num, char plr) |
void | draw_Pie (int s) |
draw a piechart | |
void | DrawFuture (char plr, int mis, char pad) |
void | DrawLocks (void) |
void | DurPri (int x) |
Print the duration of a mission. | |
char | FutBad (void) |
Draws stuff about choosing a program and having < 2 groups available. | |
void | Future (char plr) |
int | GetMinus (char plr) |
void | Load_FUT_BUT (void) |
LOG_DEFAULT_CATEGORY (future) | |
void | MissionName (int val, int xx, int yy, int len) |
void | Missions (char plr, int X, int Y, int val, char bub) |
Missions() will draw the future missions among other things. | |
void | PianoKey (int X) |
void | PlaceRX (int s) |
void | SetParameters (void) |
void | TogBox (int x, int y, int st) |
void | Toggle (int wh, int i) |
set the toggles??? | |
int | UpSearchRout (int num, char plr) |
Variables | |
int | Bub_Count |
char | F1 |
char | F2 |
char | F3 |
char | F4 |
char | F5 |
char | FMen |
char | JointFlag |
char | JupFlag |
char | lck [5] |
char | MarFlag |
struct MisEval | Mev [60] |
struct mStr | Mis |
char | MisType |
char | Pad |
char | SatFlag |
int | SEG |
char | status [5] |
struct StepInfo | StepBub [MAXBUB] |
struct Parameter | V [62] |
GXHEADER | vh |
void Bd | ( | int | x, | |
int | y | |||
) |
draws the bubble on the screen, starts with upper left coor
x | x-coord of the upper left corner of the bubble | |
y | y-coord of the upper left corner of the bubble |
Definition at line 996 of file future.c.
Referenced by Draw_GH(), Draw_HighS(), Draw_IJ(), Draw_IJV(), Draw_LowS(), Draw_PQR(), Draw_PST(), DrawLefMoon(), DrawLunPas(), DrawMoon(), DrawSTUV(), DrawZ(), Fly_By(), LefEarth(), LefGap(), LefOrb(), OrbIn(), OrbMid(), OrbOut(), RghtMoon(), S_Patch(), and VenMarMerc().
void ClearRX | ( | int | s | ) |
int DownSearchRout | ( | int | num, | |
char | plr | |||
) |
void draw_Pie | ( | int | s | ) |
draw a piechart
The piechart is indicating the number of astronauts on this mission.
s | something of an offset... |
Definition at line 328 of file future.c.
Referenced by DrawFuture(), Future(), and PianoKey().
void DrawFuture | ( | char | plr, | |
int | mis, | |||
char | pad | |||
) |
void DurPri | ( | int | x | ) |
Print the duration of a mission.
x | duration code |
Definition at line 1018 of file future.c.
Referenced by Missions().
char FutBad | ( | void | ) |
Draws stuff about choosing a program and having < 2 groups available.
void Future | ( | char | plr | ) |
int GetMinus | ( | char | plr | ) |
LOG_DEFAULT_CATEGORY | ( | future | ) |
void MissionName | ( | int | val, | |
int | xx, | |||
int | yy, | |||
int | len | |||
) |
void Missions | ( | char | plr, | |
int | X, | |||
int | Y, | |||
int | val, | |||
char | bub | |||
) |
Missions() will draw the future missions among other things.
plr | Player | |
X | ??? | |
Y | ??? | |
val | ??? | |
bub | if set to 0 or 3 the function will not draw stuff |
Definition at line 1063 of file future.c.
Referenced by DisplAst(), DisplAstData(), DrawFuture(), Future(), FutureCheck(), and UpAstroData().
void PianoKey | ( | int | X | ) |
void PlaceRX | ( | int | s | ) |
Definition at line 337 of file future.c.
Referenced by DrawFuture(), DrawLocks(), Future(), and PianoKey().
void TogBox | ( | int | x, | |
int | y, | |||
int | st | |||
) |
void Toggle | ( | int | wh, | |
int | i | |||
) |
set the toggles???
wh | the button | |
i | in or out |
Definition at line 245 of file future.c.
Referenced by DrawFuture(), Future(), and PianoKey().
int UpSearchRout | ( | int | num, | |
char | plr | |||
) |
char F1 |
Definition at line 28 of file future.c.
Referenced by DownSearchRout(), DrawFuture(), Future(), PianoKey(), and UpSearchRout().
char F2 |
Definition at line 28 of file future.c.
Referenced by DownSearchRout(), DrawFuture(), Future(), PianoKey(), and UpSearchRout().
char F3 |
Definition at line 28 of file future.c.
Referenced by DownSearchRout(), DrawFuture(), Future(), PianoKey(), and UpSearchRout().
char F4 |
Definition at line 28 of file future.c.
Referenced by DownSearchRout(), DrawFuture(), Future(), PianoKey(), and UpSearchRout().
char F5 |
Definition at line 28 of file future.c.
Referenced by DownSearchRout(), DrawFuture(), Future(), Missions(), PianoKey(), and UpSearchRout().
char FMen |
char JointFlag |
char JupFlag |
Definition at line 29 of file future.c.
Referenced by DownSearchRout(), DrawFuture(), and UpSearchRout().
char lck[5] |
char MarFlag |
Definition at line 29 of file future.c.
Referenced by DownSearchRout(), DrawFuture(), and UpSearchRout().
Definition at line 32 of file mc.c.
Referenced by AllotPrest(), Check_Dock(), Check_EVA(), Check_Lab(), Check_Photo(), Did_Fail(), F_KillCrew(), FailEval(), FailureMode(), Find_MaxGoal(), Future(), Launch(), MaxFail(), MaxFailPad(), MCGraph(), MisCheck(), MisPrt(), MissionSteps(), PlaySequence(), PrestNeg(), Set_Dock(), Set_Goal(), Set_LM(), SetW(), and Was_Goal().
char MisType |
char Pad |
char SatFlag |
Definition at line 29 of file future.c.
Referenced by DownSearchRout(), DrawFuture(), and UpSearchRout().
char status[5] |
Referenced by DownSearchRout(), Future(), Missions(), PianoKey(), SetParameters(), and UpSearchRout().