externs.h File Reference

Go to the source code of this file.

Variables

char * buffer
int cdROM
struct PlayersData
int evflag
unsigned char FADE
int hDISK
char IDT [5]
char IKEY [5]
int key
unsigned char LOAD
int mousebuttons
char Name [20]
char * oldpal
char pal [3 *256]
 RGB color palette.
char plr [2]
unsigned char QUIT
char * S_Name []
unsigned char * screen
int screen_dirty
 Indicates that screen redraw is required.
GXHEADER vhptr
GXHEADER vhptr2
int x
unsigned char XMAS
long xMODE
int y
unsigned char ZOND


Variable Documentation

char* buffer

Definition at line 49 of file main.c.

Referenced by AltHistory(), AstSel(), DrawNText(), DrawRevText(), DrawViewing(), DrawVText(), EditAst(), EndOfTurnSave(), FakeHistory(), FileAccess(), GenerateTables(), GoNews(), HModel(), Launch(), LMPict(), Load_RD_BUT(), main(), Moon(), News(), PadPict(), PlaceEquip(), PlaySequence(), Port(), Prefs(), PresPict(), RetFile(), SatDraw(), SelectBest(), ShowAstrosHist(), SpecialEnd(), TopSecret(), and UpdateRecords().

int cdROM

Definition at line 42 of file main.c.

struct Players* Data

Definition at line 45 of file main.c.

Referenced by Admin(), AI_Begin(), AIAstroPur(), AIFuture(), AILaunch(), AIMaster(), AIPur(), AIQUnit(), AllotPrest(), AltHistory(), AsnCrew(), AstLevel(), AstroTurn(), AstSel(), AstStats(), BackIntel(), Bad(), BarSkill(), BoostCheck(), Bre(), Breakgrp(), BuildVAB(), BuyUnit(), BuyVabRkt(), CalcPresRev(), CalcScore(), CheckAdv(), CheckCrewOK(), CheckLimit(), CheckMax(), CheckProgram(), CheckSafety(), CheckSucess(), CheckVoting(), ChkDelVab(), ChkVabRkt(), ClrFut(), ClrMiss(), DamMod(), DamProb(), DisplAst(), DisplAstData(), DispLeft(), DispLoc(), DispNews(), DispVAB(), DPrest(), Draw_Mis_Stats(), DrawAstCheck(), DrawAstSel(), DrawBudget(), DrawFuture(), DrawHard(), DrawHPurc(), DrawLimbo(), DrawMisHist(), DrawPastExp(), DrawPrefs(), DrawProgs(), DrawRank(), DrawRD(), DrawReview(), DrawRush(), DrawSpaceport(), DrawStatistics(), DrawViewing(), Drec(), DumpAstro(), EndGame(), F_KillCrew(), FailEval(), FakeWin(), FastOne(), FileAccess(), FillVab(), FixPrograms(), FullFast(), FutAstList(), FutSt(), Future(), FutureCheck(), GenPur(), GetHard(), GoNews(), HardCrewAssign(), HardRequest(), HarIntel(), HInfo(), Hospital(), HPurc(), ICost(), IInfo(), ImpHard(), Intel(), IntelPhase(), KeepRD(), Launch(), Limbo(), LimboText(), LMAdd(), LMBld(), LMDraw(), MapKey(), Master(), MaxChk(), MisAnn(), MisCheck(), MisDur(), MisIntel(), MisOrd(), MisReq(), MisRev(), Mission_Data_Buttons(), MissionPast(), MissionSetDown(), MissionSetup(), MissionSteps(), MisSkip(), Moon(), MoonProgram(), MoonVoting(), Museum(), NewAI(), NewAstList(), News(), NextTurn(), NMod(), NoFail(), OpenNews(), OrderMissions(), PadDraw(), Panic_Level(), PickModule(), PInfo(), PlanText(), PlayFirst(), PlaySequence(), Port(), PortSel(), Prefs(), PrestCheck(), PrestMin(), PrestNeg(), Programs(), ProgramVoting(), QUnit(), RD(), RDafford(), RDButTxt(), RDMods(), RDPrograms(), RDUnit(), RecChange(), RemoveUnhappy(), Replace_Snaut(), ResolveEvent(), REvent(), RewindOne(), Rush(), SatBld(), SatDraw(), SatText(), save_game(), SaveIntel(), SaveMail(), SaveMods(), Scheduler(), Search(), SecondHard(), SelectBest(), Set_Dock(), Set_Goal(), Set_LM(), SetEvents(), SF(), ShowAstroFor(), ShowAstrosHist(), ShowAstroUp(), ShowPad(), ShowPrest(), ShowSpHist(), ShowUnit(), Skill(), SN(), Stat(), Steal(), Strategy_One(), Strategy_Thr(), Strategy_Two(), SwapGameDat(), TestFMis(), Train(), TrainText(), TransAstro(), U_AllotPrest(), UpdAll(), Update(), UpdateHardTurn(), UpdatePortOverlays(), UpdateRecords(), UpDateTable(), VAB(), VerifyData(), Viewing(), WhichPart(), WriteRecord(), and XSpec().

int evflag

Definition at line 46 of file news.c.

Referenced by DispNews(), and REvent().

unsigned char FADE

Definition at line 47 of file main.c.

Referenced by BigHardMe().

int hDISK

Definition at line 42 of file main.c.

char IDT[5]

Definition at line 48 of file main.c.

Referenced by Admin(), Budget(), Burst(), DispVAB(), DrawAstSel(), DrawFuture(), DrawHPurc(), DrawLimbo(), DrawPrefs(), DrawRank(), DrawRD(), DrawStatistics(), DrawTrain(), EditAst(), EndGame(), FileAccess(), Future(), FutureCheck(), GetMouse_fast(), Hospital(), HPurc(), Intel(), main(), MainLoop(), Master(), Moon(), Museum(), NewEnd(), News(), NextTurn(), Port(), PortSel(), Prefs(), Programs(), RD(), SatBld(), ShowHard(), ShowPad(), ShowPrest(), Stat(), and VAB().

char IKEY[5]

Definition at line 48 of file main.c.

Referenced by Admin(), AsnCrew(), Budget(), Burst(), Credits(), DispVAB(), DrawAstSel(), DrawFuture(), DrawHard(), DrawHPurc(), DrawLimbo(), DrawPrefs(), DrawRank(), DrawRD(), DrawStatistics(), DrawTrain(), EditAst(), EndGame(), FileAccess(), FutureCheck(), GetMouse_fast(), Hospital(), HPurc(), Intel(), main(), MainLoop(), Master(), Moon(), Museum(), NewEnd(), NextTurn(), Port(), PortSel(), Prefs(), Programs(), RD(), SatBld(), ShowHard(), ShowPad(), ShowPrest(), and Stat().

int key

Definition at line 46 of file main.c.

Referenced by Admin(), AsnCrew(), AstLevel(), AstSel(), av_process_event(), BChoice(), Bre(), Budget(), Burst(), ChangeStat(), Credits(), CrewProb(), DamProb(), Draw_Mis_Stats(), EditAst(), EndGame(), FailEval(), FailureMode(), FakeWin(), FileAccess(), Future(), FutureCheck(), GetBlockName(), GetMouse_fast(), HardRequest(), Help(), Hospital(), HPurc(), Introd(), IStat(), Limbo(), LMBld(), main(), MChoice(), MisAnn(), MisReq(), MisRev(), Mission_Data_Buttons(), Moon(), NewEnd(), News(), NextTurn(), Port(), Prefs(), Programs(), RankMe(), RD(), Records(), Request(), RequestX(), Review(), Rush(), SatBld(), SecondHard(), ShowAstrosHist(), ShowHard(), ShowPad(), ShowPrest(), ShowSpHist(), SpecialEnd(), Stat(), Train(), VAB(), Viewing(), and WaitForKeyOrMouseDown().

unsigned char LOAD

Definition at line 47 of file main.c.

Referenced by Admin(), FileAccess(), main(), MainLoop(), and PortSel().

int mousebuttons

Definition at line 46 of file main.c.

Referenced by AsnCrew(), AstLevel(), AstSel(), BChoice(), Bre(), Budget(), Burst(), ChangeStat(), Credits(), CrewProb(), DamProb(), Draw_Mis_Stats(), EditAst(), FileAccess(), FutBad(), Future(), FutureCheck(), GetMouse_fast(), HardRequest(), Hospital(), IStat(), Limbo(), MapKey(), MChoice(), MisReq(), NewEnd(), News(), PauseMouse(), Port(), Prefs(), Programs(), RD(), Request(), RequestX(), Review(), Rush(), SecondHard(), ShowHard(), Train(), VAB(), Viewing(), WaitForKeyOrMouseDown(), and WaitForMouseUp().

char Name[20]

Definition at line 44 of file main.c.

Referenced by astcomp(), AstLevel(), BackIntel(), BigHardMe(), ChangeStat(), DamMod(), DamProb(), DispEight(), DispEight2(), DisplAst(), DispNews(), DispVAB(), do_item(), DoPack(), Draw_Mis_Stats(), DrawProgs(), DrawStats(), FailEval(), FailureMode(), FileAccess(), First(), GenerateTables(), GoNews(), LMBld(), MisCheck(), MissionSetDown(), MissionSteps(), NMod(), PlaySequence(), Port(), Prefs(), RDMods(), REvent(), SaveMail(), SaveMods(), Second(), SetW(), ShowAstrosHist(), Steal(), and VAB().

char* oldpal

Definition at line 51 of file main.c.

char pal[3 *256]

RGB color palette.

Definition at line 50 of file getport.c.

Referenced by Admin(), AI_Begin(), AI_Done(), AstFaces(), AstSel(), BigHardMe(), Bre(), Credits(), DamProb(), DispBaby(), DispVAB(), DoCycle(), DoPack(), Draw_Mis_Stats(), Draw_NewEnd(), DrawAstCheck(), DrawAstSel(), DrawBre(), DrawBudget(), DrawControl(), DrawFuture(), DrawHardef(), DrawHPurc(), DrawIStat(), DrawLimbo(), DrawNews(), DrawPrefs(), DrawProgs(), DrawRD(), DrawReview(), DrawRush(), DrawSpaceport(), DrawStatistics(), DrawTrain(), DrawViewing(), EditAst(), EndGame(), EndPict(), FailureMode(), FakeWin(), FileAccess(), FutureCheck(), gr_set_color_map(), HModel(), Hospital(), HPurc(), Intel(), Introd(), Launch(), Limbo(), LMBld(), LMDraw(), LMPict(), Load_CIA_BUT(), Load_LenFlag(), LoadNewsAnim(), LoserPict(), main(), MainLoop(), Master(), MChoice(), MisAnn(), MisCheck(), MisOrd(), MisRev(), Moon(), Museum(), NewEnd(), NextTurn(), OpenAnim(), PadDraw(), PadPict(), PatchMe(), PlaceEquip(), PlayFirst(), Port(), PortPal(), Prefs(), PresPict(), Programs(), RankMe(), RD(), Records(), Rush(), SatBld(), SatDraw(), ShowAstrosHist(), ShowEvt(), ShowHard(), ShowPrest(), ShowSpHist(), SmHardMe(), SpecialEnd(), TopSecret(), Train(), transform_palette(), VAB(), Viewing(), and write_ppm().

char plr[2]

Definition at line 48 of file main.c.

Referenced by CalcPresRev(), FileAccess(), main(), MainLoop(), MisOrd(), Prefs(), save_game(), and SaveMail().

unsigned char QUIT

Definition at line 47 of file main.c.

Referenced by Admin(), FileAccess(), main(), MainLoop(), and PortSel().

char* S_Name[]

Definition at line 63 of file main.c.

Referenced by MisCheck().

unsigned char* screen

Definition at line 114 of file getport.c.

Referenced by AI_Begin(), AI_Done(), av_setup(), Credits(), DispVAB(), Draw_Mis_Stats(), Draw_NewEnd(), DrawControl(), DrawFuture(), DrawNews(), DrawPrefs(), DrawRush(), DrawSpaceport(), FailureMode(), FutureCheck(), GradRect2(), grClearArea(), grGetPixel(), grPutPixel(), gxClearDisplay(), gxDisplayVirtual(), gxGetImage(), gxPutImage(), gxVirtualDisplay(), Hospital(), Introd(), LMove(), Load_CIA_BUT(), Load_FUT_BUT(), main(), Master(), NextTurn(), PlaySequence(), Port(), PortOutLine(), PortRestore(), ShowEvt(), ShowSpHist(), and SpotCrap().

int screen_dirty

Indicates that screen redraw is required.

Definition at line 60 of file sdl.c.

Referenced by av_need_update(), av_sync(), FailureMode(), gr_maybe_sync(), gxClearDisplay(), gxPutImage(), gxVirtualDisplay(), LoadNewsAnim(), PlayNewsAnim(), PlaySequence(), and Replay().

GXHEADER vhptr

Definition at line 50 of file main.c.

Referenced by AI_Begin(), BigHardMe(), Burst(), ClearDisplay(), CLevels(), Credits(), DispIt(), DispRck(), DispVA(), DispVAB(), Draw_NewEnd(), DrawControl(), DrawFuture(), DrawPrefs(), DrawRush(), FileAccess(), FutureCheck(), HDispIt(), Hospital(), Levels(), Load_CIA_BUT(), Master(), NextTurn(), PlaySequence(), PLevels(), Port(), PortPlace(), Prefs(), Programs(), SaveMail(), SpotCrap(), StepAnim(), and WaveFlagSetup().

GXHEADER vhptr2

Definition at line 50 of file main.c.

Referenced by DisplAstData(), and ShowAstrosHist().

int x

Definition at line 46 of file main.c.

Referenced by AsnCrew(), AstSel(), BChoice(), Bre(), Budget(), BudPict(), Burst(), ChangeStat(), Credits(), CrewProb(), DamProb(), DoPack(), Draw_Mis_Stats(), drawBspline(), EditAst(), EndGame(), FailureMode(), FakeWin(), FileAccess(), FutBad(), Future(), FutureCheck(), GetMouse_fast(), grLineTo(), HardRequest(), Help(), Hospital(), HPurc(), IStat(), Limbo(), LMBld(), main(), MChoice(), MisAnn(), MisCheck(), MisReq(), Moon(), NewEnd(), News(), Port(), Prefs(), Programs(), RankMe(), RD(), Records(), Request(), RequestX(), REvent(), Review(), Rush(), SatBld(), SDL_Scale2x(), SecondHard(), ShowAstrosHist(), ShowHard(), ShowPad(), ShowPrest(), ShowSpHist(), SpecialEnd(), Stat(), Train(), VAB(), Viewing(), and Was_Goal().

unsigned char XMAS

Definition at line 47 of file main.c.

Referenced by GetMouse_fast(), OpenEmUp(), and Port().

long xMODE

Definition at line 52 of file main.c.

Referenced by DrawSpaceport(), Launch(), main(), MainLoop(), Master(), and REvent().

int y

Definition at line 46 of file main.c.

Referenced by AsnCrew(), AstSel(), AstStats(), BChoice(), Bre(), Budget(), BudPict(), Burst(), ChangeStat(), Credits(), CrewProb(), DamProb(), DoPack(), Draw_Mis_Stats(), drawBspline(), EditAst(), EndGame(), FailureMode(), FakeWin(), FileAccess(), FutBad(), Future(), FutureCheck(), GetMouse_fast(), grClearArea(), grLineTo(), HardRequest(), Help(), Hospital(), HPurc(), IStat(), Limbo(), LMBld(), main(), MChoice(), MisAnn(), MisCheck(), MisReq(), Moon(), NewEnd(), News(), Port(), Prefs(), Programs(), RankMe(), RD(), Records(), Request(), RequestX(), Review(), Rush(), SatBld(), SDL_Scale2x(), SecondHard(), ShowAstrosHist(), ShowHard(), ShowPad(), ShowPrest(), ShowSpHist(), SpecialEnd(), Stat(), Train(), VAB(), and Viewing().

unsigned char ZOND


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