Go to the source code of this file.
Variables | |
char * | buffer |
int | cdROM |
struct Players * | Data |
int | evflag |
unsigned char | FADE |
int | hDISK |
char | IDT [5] |
char | IKEY [5] |
int | key |
unsigned char | LOAD |
int | mousebuttons |
char | Name [20] |
char * | oldpal |
char | pal [3 *256] |
RGB color palette. | |
char | plr [2] |
unsigned char | QUIT |
char * | S_Name [] |
unsigned char * | screen |
int | screen_dirty |
Indicates that screen redraw is required. | |
GXHEADER | vhptr |
GXHEADER | vhptr2 |
int | x |
unsigned char | XMAS |
long | xMODE |
int | y |
unsigned char | ZOND |
char* buffer |
Definition at line 49 of file main.c.
Referenced by AltHistory(), AstSel(), DrawNText(), DrawRevText(), DrawViewing(), DrawVText(), EditAst(), EndOfTurnSave(), FakeHistory(), FileAccess(), GenerateTables(), GoNews(), HModel(), Launch(), LMPict(), Load_RD_BUT(), main(), Moon(), News(), PadPict(), PlaceEquip(), PlaySequence(), Port(), Prefs(), PresPict(), RetFile(), SatDraw(), SelectBest(), ShowAstrosHist(), SpecialEnd(), TopSecret(), and UpdateRecords().
Definition at line 45 of file main.c.
Referenced by Admin(), AI_Begin(), AIAstroPur(), AIFuture(), AILaunch(), AIMaster(), AIPur(), AIQUnit(), AllotPrest(), AltHistory(), AsnCrew(), AstLevel(), AstroTurn(), AstSel(), AstStats(), BackIntel(), Bad(), BarSkill(), BoostCheck(), Bre(), Breakgrp(), BuildVAB(), BuyUnit(), BuyVabRkt(), CalcPresRev(), CalcScore(), CheckAdv(), CheckCrewOK(), CheckLimit(), CheckMax(), CheckProgram(), CheckSafety(), CheckSucess(), CheckVoting(), ChkDelVab(), ChkVabRkt(), ClrFut(), ClrMiss(), DamMod(), DamProb(), DisplAst(), DisplAstData(), DispLeft(), DispLoc(), DispNews(), DispVAB(), DPrest(), Draw_Mis_Stats(), DrawAstCheck(), DrawAstSel(), DrawBudget(), DrawFuture(), DrawHard(), DrawHPurc(), DrawLimbo(), DrawMisHist(), DrawPastExp(), DrawPrefs(), DrawProgs(), DrawRank(), DrawRD(), DrawReview(), DrawRush(), DrawSpaceport(), DrawStatistics(), DrawViewing(), Drec(), DumpAstro(), EndGame(), F_KillCrew(), FailEval(), FakeWin(), FastOne(), FileAccess(), FillVab(), FixPrograms(), FullFast(), FutAstList(), FutSt(), Future(), FutureCheck(), GenPur(), GetHard(), GoNews(), HardCrewAssign(), HardRequest(), HarIntel(), HInfo(), Hospital(), HPurc(), ICost(), IInfo(), ImpHard(), Intel(), IntelPhase(), KeepRD(), Launch(), Limbo(), LimboText(), LMAdd(), LMBld(), LMDraw(), MapKey(), Master(), MaxChk(), MisAnn(), MisCheck(), MisDur(), MisIntel(), MisOrd(), MisReq(), MisRev(), Mission_Data_Buttons(), MissionPast(), MissionSetDown(), MissionSetup(), MissionSteps(), MisSkip(), Moon(), MoonProgram(), MoonVoting(), Museum(), NewAI(), NewAstList(), News(), NextTurn(), NMod(), NoFail(), OpenNews(), OrderMissions(), PadDraw(), Panic_Level(), PickModule(), PInfo(), PlanText(), PlayFirst(), PlaySequence(), Port(), PortSel(), Prefs(), PrestCheck(), PrestMin(), PrestNeg(), Programs(), ProgramVoting(), QUnit(), RD(), RDafford(), RDButTxt(), RDMods(), RDPrograms(), RDUnit(), RecChange(), RemoveUnhappy(), Replace_Snaut(), ResolveEvent(), REvent(), RewindOne(), Rush(), SatBld(), SatDraw(), SatText(), save_game(), SaveIntel(), SaveMail(), SaveMods(), Scheduler(), Search(), SecondHard(), SelectBest(), Set_Dock(), Set_Goal(), Set_LM(), SetEvents(), SF(), ShowAstroFor(), ShowAstrosHist(), ShowAstroUp(), ShowPad(), ShowPrest(), ShowSpHist(), ShowUnit(), Skill(), SN(), Stat(), Steal(), Strategy_One(), Strategy_Thr(), Strategy_Two(), SwapGameDat(), TestFMis(), Train(), TrainText(), TransAstro(), U_AllotPrest(), UpdAll(), Update(), UpdateHardTurn(), UpdatePortOverlays(), UpdateRecords(), UpDateTable(), VAB(), VerifyData(), Viewing(), WhichPart(), WriteRecord(), and XSpec().
int evflag |
unsigned char FADE |
char IDT[5] |
Definition at line 48 of file main.c.
Referenced by Admin(), Budget(), Burst(), DispVAB(), DrawAstSel(), DrawFuture(), DrawHPurc(), DrawLimbo(), DrawPrefs(), DrawRank(), DrawRD(), DrawStatistics(), DrawTrain(), EditAst(), EndGame(), FileAccess(), Future(), FutureCheck(), GetMouse_fast(), Hospital(), HPurc(), Intel(), main(), MainLoop(), Master(), Moon(), Museum(), NewEnd(), News(), NextTurn(), Port(), PortSel(), Prefs(), Programs(), RD(), SatBld(), ShowHard(), ShowPad(), ShowPrest(), Stat(), and VAB().
char IKEY[5] |
Definition at line 48 of file main.c.
Referenced by Admin(), AsnCrew(), Budget(), Burst(), Credits(), DispVAB(), DrawAstSel(), DrawFuture(), DrawHard(), DrawHPurc(), DrawLimbo(), DrawPrefs(), DrawRank(), DrawRD(), DrawStatistics(), DrawTrain(), EditAst(), EndGame(), FileAccess(), FutureCheck(), GetMouse_fast(), Hospital(), HPurc(), Intel(), main(), MainLoop(), Master(), Moon(), Museum(), NewEnd(), NextTurn(), Port(), PortSel(), Prefs(), Programs(), RD(), SatBld(), ShowHard(), ShowPad(), ShowPrest(), and Stat().
int key |
Definition at line 46 of file main.c.
Referenced by Admin(), AsnCrew(), AstLevel(), AstSel(), av_process_event(), BChoice(), Bre(), Budget(), Burst(), ChangeStat(), Credits(), CrewProb(), DamProb(), Draw_Mis_Stats(), EditAst(), EndGame(), FailEval(), FailureMode(), FakeWin(), FileAccess(), Future(), FutureCheck(), GetBlockName(), GetMouse_fast(), HardRequest(), Help(), Hospital(), HPurc(), Introd(), IStat(), Limbo(), LMBld(), main(), MChoice(), MisAnn(), MisReq(), MisRev(), Mission_Data_Buttons(), Moon(), NewEnd(), News(), NextTurn(), Port(), Prefs(), Programs(), RankMe(), RD(), Records(), Request(), RequestX(), Review(), Rush(), SatBld(), SecondHard(), ShowAstrosHist(), ShowHard(), ShowPad(), ShowPrest(), ShowSpHist(), SpecialEnd(), Stat(), Train(), VAB(), Viewing(), and WaitForKeyOrMouseDown().
unsigned char LOAD |
Definition at line 47 of file main.c.
Referenced by Admin(), FileAccess(), main(), MainLoop(), and PortSel().
int mousebuttons |
Definition at line 46 of file main.c.
Referenced by AsnCrew(), AstLevel(), AstSel(), BChoice(), Bre(), Budget(), Burst(), ChangeStat(), Credits(), CrewProb(), DamProb(), Draw_Mis_Stats(), EditAst(), FileAccess(), FutBad(), Future(), FutureCheck(), GetMouse_fast(), HardRequest(), Hospital(), IStat(), Limbo(), MapKey(), MChoice(), MisReq(), NewEnd(), News(), PauseMouse(), Port(), Prefs(), Programs(), RD(), Request(), RequestX(), Review(), Rush(), SecondHard(), ShowHard(), Train(), VAB(), Viewing(), WaitForKeyOrMouseDown(), and WaitForMouseUp().
char Name[20] |
Definition at line 44 of file main.c.
Referenced by astcomp(), AstLevel(), BackIntel(), BigHardMe(), ChangeStat(), DamMod(), DamProb(), DispEight(), DispEight2(), DisplAst(), DispNews(), DispVAB(), do_item(), DoPack(), Draw_Mis_Stats(), DrawProgs(), DrawStats(), FailEval(), FailureMode(), FileAccess(), First(), GenerateTables(), GoNews(), LMBld(), MisCheck(), MissionSetDown(), MissionSteps(), NMod(), PlaySequence(), Port(), Prefs(), RDMods(), REvent(), SaveMail(), SaveMods(), Second(), SetW(), ShowAstrosHist(), Steal(), and VAB().
char pal[3 *256] |
RGB color palette.
Definition at line 50 of file getport.c.
Referenced by Admin(), AI_Begin(), AI_Done(), AstFaces(), AstSel(), BigHardMe(), Bre(), Credits(), DamProb(), DispBaby(), DispVAB(), DoCycle(), DoPack(), Draw_Mis_Stats(), Draw_NewEnd(), DrawAstCheck(), DrawAstSel(), DrawBre(), DrawBudget(), DrawControl(), DrawFuture(), DrawHardef(), DrawHPurc(), DrawIStat(), DrawLimbo(), DrawNews(), DrawPrefs(), DrawProgs(), DrawRD(), DrawReview(), DrawRush(), DrawSpaceport(), DrawStatistics(), DrawTrain(), DrawViewing(), EditAst(), EndGame(), EndPict(), FailureMode(), FakeWin(), FileAccess(), FutureCheck(), gr_set_color_map(), HModel(), Hospital(), HPurc(), Intel(), Introd(), Launch(), Limbo(), LMBld(), LMDraw(), LMPict(), Load_CIA_BUT(), Load_LenFlag(), LoadNewsAnim(), LoserPict(), main(), MainLoop(), Master(), MChoice(), MisAnn(), MisCheck(), MisOrd(), MisRev(), Moon(), Museum(), NewEnd(), NextTurn(), OpenAnim(), PadDraw(), PadPict(), PatchMe(), PlaceEquip(), PlayFirst(), Port(), PortPal(), Prefs(), PresPict(), Programs(), RankMe(), RD(), Records(), Rush(), SatBld(), SatDraw(), ShowAstrosHist(), ShowEvt(), ShowHard(), ShowPrest(), ShowSpHist(), SmHardMe(), SpecialEnd(), TopSecret(), Train(), transform_palette(), VAB(), Viewing(), and write_ppm().
char plr[2] |
Definition at line 48 of file main.c.
Referenced by CalcPresRev(), FileAccess(), main(), MainLoop(), MisOrd(), Prefs(), save_game(), and SaveMail().
unsigned char QUIT |
Definition at line 47 of file main.c.
Referenced by Admin(), FileAccess(), main(), MainLoop(), and PortSel().
char* S_Name[] |
unsigned char* screen |
Definition at line 114 of file getport.c.
Referenced by AI_Begin(), AI_Done(), av_setup(), Credits(), DispVAB(), Draw_Mis_Stats(), Draw_NewEnd(), DrawControl(), DrawFuture(), DrawNews(), DrawPrefs(), DrawRush(), DrawSpaceport(), FailureMode(), FutureCheck(), GradRect2(), grClearArea(), grGetPixel(), grPutPixel(), gxClearDisplay(), gxDisplayVirtual(), gxGetImage(), gxPutImage(), gxVirtualDisplay(), Hospital(), Introd(), LMove(), Load_CIA_BUT(), Load_FUT_BUT(), main(), Master(), NextTurn(), PlaySequence(), Port(), PortOutLine(), PortRestore(), ShowEvt(), ShowSpHist(), and SpotCrap().
int screen_dirty |
Indicates that screen redraw is required.
Definition at line 60 of file sdl.c.
Referenced by av_need_update(), av_sync(), FailureMode(), gr_maybe_sync(), gxClearDisplay(), gxPutImage(), gxVirtualDisplay(), LoadNewsAnim(), PlayNewsAnim(), PlaySequence(), and Replay().
Definition at line 50 of file main.c.
Referenced by AI_Begin(), BigHardMe(), Burst(), ClearDisplay(), CLevels(), Credits(), DispIt(), DispRck(), DispVA(), DispVAB(), Draw_NewEnd(), DrawControl(), DrawFuture(), DrawPrefs(), DrawRush(), FileAccess(), FutureCheck(), HDispIt(), Hospital(), Levels(), Load_CIA_BUT(), Master(), NextTurn(), PlaySequence(), PLevels(), Port(), PortPlace(), Prefs(), Programs(), SaveMail(), SpotCrap(), StepAnim(), and WaveFlagSetup().
int x |
Definition at line 46 of file main.c.
Referenced by AsnCrew(), AstSel(), BChoice(), Bre(), Budget(), BudPict(), Burst(), ChangeStat(), Credits(), CrewProb(), DamProb(), DoPack(), Draw_Mis_Stats(), drawBspline(), EditAst(), EndGame(), FailureMode(), FakeWin(), FileAccess(), FutBad(), Future(), FutureCheck(), GetMouse_fast(), grLineTo(), HardRequest(), Help(), Hospital(), HPurc(), IStat(), Limbo(), LMBld(), main(), MChoice(), MisAnn(), MisCheck(), MisReq(), Moon(), NewEnd(), News(), Port(), Prefs(), Programs(), RankMe(), RD(), Records(), Request(), RequestX(), REvent(), Review(), Rush(), SatBld(), SDL_Scale2x(), SecondHard(), ShowAstrosHist(), ShowHard(), ShowPad(), ShowPrest(), ShowSpHist(), SpecialEnd(), Stat(), Train(), VAB(), Viewing(), and Was_Goal().
unsigned char XMAS |
long xMODE |
Definition at line 52 of file main.c.
Referenced by DrawSpaceport(), Launch(), main(), MainLoop(), Master(), and REvent().
int y |
Definition at line 46 of file main.c.
Referenced by AsnCrew(), AstSel(), AstStats(), BChoice(), Bre(), Budget(), BudPict(), Burst(), ChangeStat(), Credits(), CrewProb(), DamProb(), DoPack(), Draw_Mis_Stats(), drawBspline(), EditAst(), EndGame(), FailureMode(), FakeWin(), FileAccess(), FutBad(), Future(), FutureCheck(), GetMouse_fast(), grClearArea(), grLineTo(), HardRequest(), Help(), Hospital(), HPurc(), IStat(), Limbo(), LMBld(), main(), MChoice(), MisAnn(), MisCheck(), MisReq(), Moon(), NewEnd(), News(), Port(), Prefs(), Programs(), RankMe(), RD(), Records(), Request(), RequestX(), Review(), Rush(), SatBld(), SDL_Scale2x(), SecondHard(), ShowAstrosHist(), ShowHard(), ShowPad(), ShowPrest(), ShowSpHist(), SpecialEnd(), Stat(), Train(), VAB(), and Viewing().
unsigned char ZOND |