#include "race.h"
#include "int_types.h"
#include "pace.h"
#include <stdio.h>
#include <string.h>
#include <ctype.h>
#include <stdlib.h>
#include <stdarg.h>
#include <fcntl.h>
#include <time.h>
#include <math.h>
#include <sys/stat.h>
#include "data.h"
#include "proto.h"
#include "music.h"
#include "endianness.h"
#include "macros.h"
#include "fs.h"
Go to the source code of this file.
Defines | |
#define | ALTERED_STRUCTURE_PACKING |
#define | random brandom |
Typedefs | |
typedef int16_t | i16 |
typedef int32_t | i32 |
typedef int8_t | i8 |
typedef uint16_t | ui16 |
typedef uint32_t | ui32 |
typedef uint8_t | ui8 |
#define ALTERED_STRUCTURE_PACKING |
Definition at line 76 of file Buzz_inc.h.
#define random brandom |
Definition at line 87 of file Buzz_inc.h.
Referenced by AIMaster(), AstroTurn(), AstSel(), Burst(), CheckAdv(), DoPack(), EndGame(), EndOfTurnSave(), FailEval(), FakeWin(), FileAccess(), HarIntel(), ImpHard(), IntelPhase(), main(), MainLoop(), Master(), MisCheck(), MisIntel(), MisRandom(), MissionSteps(), MoonVoting(), OpenNews(), PlaySequence(), Port(), ProgramVoting(), ResolveEvent(), REvent(), SaveIntel(), SelectBest(), SetEvents(), Steal(), TestFMis(), UpdAll(), Update(), and UpDateTable().
typedef int16_t i16 |
Definition at line 36 of file Buzz_inc.h.
typedef int32_t i32 |
Definition at line 44 of file Buzz_inc.h.
typedef int8_t i8 |
Definition at line 28 of file Buzz_inc.h.
typedef uint16_t ui16 |
Definition at line 32 of file Buzz_inc.h.
typedef uint32_t ui32 |
Definition at line 40 of file Buzz_inc.h.
typedef uint8_t ui8 |
Definition at line 24 of file Buzz_inc.h.